引用本文:[点击复制]
[点击复制]
【打印本页】 【在线阅读全文】【下载PDF全文】 查看/发表评论下载PDF阅读器关闭

←前一篇|后一篇→

过刊浏览    高级检索

本文已被:浏览 70次   下载 96 本文二维码信息
码上扫一扫!
虚拟现实游戏对脑梗死患者上肢运动功能的影响
王飞,王建华,史艳,解庆凡
0
(邢台市人民医院,河北 邢台 054031)
摘要:
目的:观察虚拟现实游戏对脑梗死患者患侧上肢运动功能的影响。方法:收集脑梗死上肢偏瘫患者60例,随机分为对照组30例和观察组30例,两组均进行传统康复治疗30min,完成后对照组开始作业训练,观察组开始虚拟现实游戏干预,均每次20min,每日1次,每周5次,干预4周;治疗前后分别采用Fugl-Meyer评定量表上肢部分(FMA-UE)、改良Barthel指数(MBI)评定上肢运动功能、日常生活活动能力。结果:干预4周后,观察组Fugl-Meyer评定量表上肢部分、改良Barthel指数评分改善程度均优于对照组(P<0.05)。结论:虚拟现实游戏可更有效改善脑梗死患者上肢运动功能及日常生活活动能力。
关键词:  虚拟现实技术;脑梗死;运动功能。
DOI:10.19787/j.issn.1008-1879.2022.01.004
投稿时间:2021-02-18修订日期:2021-03-05
基金项目:河北省中医药管理局科研计划课题,编号:2015313
Effect of Virtual Reality Games on Upper Limbs Function in Cerebral Infarction
WANG Fei,WANG Jian-hua,SHI Yan,XIE Qing-fan
(Xingtai People's Hospital, Xingtai, Hebei 054031)
Abstract:
Objective: To explore the effect of virtual reality games on upper limbs function in Cerebral infarction. Methods: 60 patients with cerebral infarction and upper limb hemiplegia were randomly divided into control group (30 cases) and observation group (30 cases). Both groups received traditional rehabilitation treatment for 30 minutes. After completion, the control group began job training, and the observation group began virtual reality game intervention, 20 minutes each time, once a day, 5 times a week, for 4 weeks; the upper limb motor function and activities of daily living were evaluated by Fugl-Meyer Rating Scale (FMA-UE) and modified Barthel Index (MBI) before and after treatment. Results: After 4 weeks of intervention, the improvement of Fugl Meyer rating scale upper limb part and modified Barthel index score in the observation group were better than those in the control group (P<0.05). Conclusion: Virtual reality games may be more effective on improvement of the motor function of the upper limbs and the daily life activity ability.
Key words:  cerebral infarction; virtual reality technology; motor function

用微信扫一扫

用微信扫一扫